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Top 2 Axon Coding Interview Questions from 2025

Updated
3 min read

Introduction

In this blog post, we'll share the most commonly asked coding interview questions at Axon. If you don't have months to study for your interviews, you can use AI tools like Chatmagic to generate solutions quickly and efficiently - helping you pass the interviews and get the job offer!

Problem #1: Insert Delete GetRandom O(1)

Implement the RandomizedSet class: RandomizedSet() Initializes the RandomizedSet object. bool insert(int val) Inserts an item val into the set if not present. Returns true if the item was not present, false otherwise. bool remove(int val) Removes an item val from the set if present. Returns true if the item was present, false otherwise. int getRandom() Returns a random element from the current set of elements (it's guaranteed that at least one element exists when this method is called). Each element must have the same probability of being returned. You must implement the functions of the class such that each function works in average O(1) time complexity. Example 1: Input ["RandomizedSet", "insert", "remove", "insert", "getRandom", "remove", "insert", "getRandom"] [[], [1], [2], [2], [], [1], [2], []] Output [null, true, false, true, 2, true, false, 2] Explanation RandomizedSet randomizedSet = new RandomizedSet(); randomizedSet.insert(1); // Inserts 1 to the set. Returns true as 1 was inserted successfully. randomizedSet.remove(2); // Returns false as 2 does not exist in the set. randomizedSet.insert(2); // Inserts 2 to the set, returns true. Set now contains [1,2]. randomizedSet.getRandom(); // getRandom() should return either 1 or 2 randomly. randomizedSet.remove(1); // Removes 1 from the set, returns true. Set now contains [2]. randomizedSet.insert(2); // 2 was already in the set, so return false. randomizedSet.getRandom(); // Since 2 is the only number in the set, getRandom() will always return 2. Constraints: -231 <= val <= 231 - 1 At most 2 * 105 calls will be made to insert, remove, and getRandom. There will be at least one element in the data structure when getRandom is called.

Topics: Array, Hash Table, Math, Design, Randomized

Problem #2: Time Based Key-Value Store

Design a time-based key-value data structure that can store multiple values for the same key at different time stamps and retrieve the key's value at a certain timestamp. Implement the TimeMap class: TimeMap() Initializes the object of the data structure. void set(String key, String value, int timestamp) Stores the key key with the value value at the given time timestamp. String get(String key, int timestamp) Returns a value such that set was called previously, with timestamp_prev <= timestamp. If there are multiple such values, it returns the value associated with the largest timestamp_prev. If there are no values, it returns "". Example 1: Input ["TimeMap", "set", "get", "get", "set", "get", "get"] [[], ["foo", "bar", 1], ["foo", 1], ["foo", 3], ["foo", "bar2", 4], ["foo", 4], ["foo", 5]] Output [null, null, "bar", "bar", null, "bar2", "bar2"] Explanation TimeMap timeMap = new TimeMap(); timeMap.set("foo", "bar", 1); // store the key "foo" and value "bar" along with timestamp = 1. timeMap.get("foo", 1); // return "bar" timeMap.get("foo", 3); // return "bar", since there is no value corresponding to foo at timestamp 3 and timestamp 2, then the only value is at timestamp 1 is "bar". timeMap.set("foo", "bar2", 4); // store the key "foo" and value "bar2" along with timestamp = 4. timeMap.get("foo", 4); // return "bar2" timeMap.get("foo", 5); // return "bar2" Constraints: 1 <= key.length, value.length <= 100 key and value consist of lowercase English letters and digits. 1 <= timestamp <= 107 All the timestamps timestamp of set are strictly increasing. At most 2 * 105 calls will be made to set and get.

Topics: Hash Table, String, Binary Search, Design

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